Solution for the coastal, errand shopper
Footwear solution must feature a sand removal system and maintain streamlined foot entry while remaining lightweight and supportive for 14 hour wear.
Exploration of user relationship
Explored the long-term relationship between user and product through the design and manufacture of furniture. Emphasis on tactility and interaction-based exposure.
Hillrom: branding development
Mackenzie-Childs: furniture development
Furniture design and development for the MC collections.
Static: print & plaid development
Designing for behavior modification
A collaborative alteration of human interaction during chess play.
Design language study
Investigation and translation of Ray Ban's design language into a tape dispenser. Complete with manufacturable and ergonomic considerations.
Footwear solution for the urban runner
Tempo: boxing fitness footwear
Lighting: material & shadow exploration
Experimentation and manipulation of materials to see how they diffuse, refract, absorb, and reflect light. Additionally, create a fixture which displays dimension and visual interest while inactive.